Blockworld

How to get around

Everything you can press, and how to find your way in a world that looks the same in every direction. Print this and keep it next to the keyboard.

Moving

W ASD
W walks forward, S back, A and D step left and right. The arrow keys do the same thing if that is easier. You always walk in the direction you are looking.

On foot

WASD Walk — 4.3 blocks a second Control+W Sprint — 5.6 blocks a second, forward only Shift Sneak — slow and careful, 1.3 a second Space Jump — clears 1 block

Flying (creative only)

SpaceSpace Double-tap to start flying. Again to stop. Space Fly up Shift Fly down Control Fly faster — hold it with any direction

In the water

Space Swim up — hold it to reach the surface WASD Swim along, a bit slower than walking nothing Let go and you sink slowly, you do not drop

Everything turns blue underwater and you cannot see as far. Walk at the shore and you climb straight out. You cannot drown — take your time down there.

Water rules

You cannot break water — the cursor looks straight through it, so you never accidentally dig a hole in a lake.

You can build in it. Put blocks down in the shallows and they push the water out, which is how you make a bridge or an island.

You step up single blocks automatically, so you can walk up stairs without jumping. In survival there is no flying — you walk and swim everywhere.

Looking and building

Left Break the block you are pointing at. Hold it down to keep breaking. Right Place the block from your hotbar against the face you are pointing at. Wheel Scroll through the hotbar. Move Look around. Click the game once first so it captures the mouse.

Choosing a block

123…8 Pick a hotbar slot straight away Scroll Step through the slots one at a time
SlotBlockSlotBlock
1Grass5Oak planks
2Dirt6Oak log
3Stone7Glass
4Cobblestone8White wool

Screens

Esc Pause, and let the mouse go Click Click the game to capture the mouse again F3 Show where you are — see below

You can reach 10 blocks — far enough to build a wall without walking up to it. If nothing highlights, you are out of range.

Playing with a PlayStation controller

Plug a DualSense into the Mac with a USB-C cable, or pair it over Bluetooth by holding Create and the PS button until the light bar flashes. Then press any button — the browser will not admit a controller exists until you do, so nothing happens until that first press. The game starts straight away; there is no need to click the window first.

Left stickMove about. The arrow buttons do the same thing. Right stickLook around. ◻ SquarePut a block down. ✕ CrossBreak a block. Hold it to keep digging. △ TriangleUse whatever you are looking at – flip a lever, press a button, open a furnace or a crafting table, light TNT, set your home at a bed. ◯ CirclePause, the same as Esc. R2Jump. Double-tap it to fly in creative. L2Sneak, or go down while flying. L1 / R1Step back and forward through your hotbar. OptionsOpen the blocks menu.

Square places and Triangle uses, kept apart on purpose: on a controller you want to put a block down next to a lever without flipping it by accident. On a mouse, right-click still does both – it uses whatever you are pointing at, and places a block if there is nothing to use. The mouse and the controller work at the same time, so one of you can use each.

Finding your way

A flat world looks identical in every direction, so you cannot navigate by landmarks the way you would outdoors. You navigate by numbers instead. Press F3 and read the top-left corner.

Reading the F3 box

xyz 0.5 41.0 0.5 tree -3, 10 cave 7, 14
NumberWhat it means
XEast and west. Bigger going east.
YHeight. The ground is 41. Lower means underground.
ZNorth and south. Bigger going south.

You start near 0, 0. To get home, walk until both the first and last numbers are back near zero. In a flat world the F3 box also prints exactly where the tree and the cave are — they move with the seed.

Survival: mining, carrying and crafting

Everything you break, you keep

Blocks go into your inventory. Stone gives cobblestone, grass gives dirt, and ore gives the material inside it — iron ore gives raw iron, diamond ore gives a diamond.

Press E to open your inventory

Nine slots in the hotbar, twenty-seven in the backpack, and a 2×2 crafting square. Click a stack, then click a square to put one in it.

A crafting table gives you 3×3

Four planks make one. Put it down, right-click it, and you get the big grid — which is what tools need.

First things to make

Wood first

Break a tree trunk. 1 log → 4 planks (anywhere in the grid). 2 planks stacked → 4 sticks. 4 planks → a crafting table.

Then a pickaxe

At the table: three planks across the top, two sticks down the middle. Now you can mine stone, and stone tools are the same shape with cobblestone.

Iron and gold need a furnace

Ore gives you raw iron and gold, which have to be smelted. The furnace is not in the game yet — wood, stone and diamond tools all work now.

Two kinds of world

Flat

Dead level in every direction. One tree in survival, and one hole in the ground with ore in it. Easiest for building something big.

Terrain

Hills, valleys, lakes with sandy beaches, caves everywhere and trees scattered about. Ore is spread through the rock — the deeper you dig the better it gets. Diamond only appears below y 16.

Your own settings

When you make a terrain world you choose how big the hills are, how many caves, and how many trees. Every new world gets a fresh random seed, so no two are the same.

Getting to the two landmarks (flat worlds)

The tree

Survival worlds only, about 10 blocks from spawn. Read its X and Z from the F3 box, then walk until your own X and Z match.

The cave

About 15 blocks from spawn in every world. Look for the dark hole in the grass. Drop in and you land in a cavern with ore in the walls.

Climbing back out

The shaft has a stepped corner you can jump up. If you get stuck, stack blocks under yourself: look down, jump, and place a block while you are in the air.

Not getting lost

Build a tower

Stack ten wool blocks at your base. You can see it from a long way off, and it beats reading numbers.

Leave a trail

Drop a block every few steps when you head somewhere new. Follow it home.

Write it down

Before you wander, note your X and Z from F3. Any spot you can name, you can find again.

The worlds screen

Keys

12Switch between My Worlds and Library NNew world JJoin someone's world IImport a world file /Search

Good to know

The same seed always builds the same world. A new seed is rolled for you every time, so every world is different — but type someone else's number in, pick the same settings, and you get their exact hills, caves and trees.

Your building saves by itself a moment after you place a block. Only the blocks you changed are stored, which is why a world file is tiny.